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 No One Lives Forever 2: A Spy In Harm's Way Reviewed by Evan 'Dark Friend' Lesser 
Buy this game now!
No One Lives Forever 2: A Spy In Harm's Way
(PC CD-ROM)
Used & New from $14.98
Buy this game now!
No One Lives Forever 2: A Spy In Harm's Way Official Strategy Guide
(Book)
Price: $13.99

Developer: Monolith
Publisher: Sierra
Release Date: 10/01/02








 Introduction

Click for larger imageReleased in 2000, the original No One Lives Forever was the first shooter since Half Life to raise the bar, providing a rare mix unique content, a thoughtful storyline, and exciting action. Additionally, the folks at Monolith studios actually created a strong lead character, worthy of being cared about. That lead character, 60's superspy and women's libber, Cate Archer, proved to be the key to a successful game. A tough lady, with equal strength in her vocabulary as in her karate chop, gamers did not just play Cate - they became Cate. No One Lives Forever found players in exotic locales, never or rarely seen in first person shooters. And although it sounds like a barstool riddle, one level found Cate Archer falling out of an airplane with no parachute. To land safely on the ground, the player was forced to both fly and shoot, gunning down an enemy who actually had a chute strapped to his back. Memorable moments like those pushed No One Lives Forever over the edge, and won both critical and players' acclaim.


 Storyline
Click for larger imageNo One Lives Forever 2: A Spy In Harm's Way finds Cate Archer in full form, fighting her way to save the world from imminent nuclear war in the midst of the 1960s Cold War between the USA and Russia. Without giving away the plot to new players, Ms. Archer travels to exotic locations far and wide, including the streets of India, an underwater base, a desert isle, the Arctic circle, and even lovely Ohio, USA.  Cate meets up with both friends and enemies from her past, and makes plenty of new ones in the new game.  In her travels, Cate uses wacky (but useful) gadgets and a full array of weapons to dispatch enemies bent on her destruction.  Similar to the first game, the sequel blends tongue-in-cheek humor into the gameplay sure to elicit frequent chuckles from players.  Happily, the storyline will keep players interested until the game's end.



 Graphics

Click for larger imagePowered by Monolith's newest version of their Lithtech gaming engine (titled "Jupiter"), the graphics in No One Lives Forever 2 are a noticeable high point in the game. With rich, detailed textures, smooth animation, and a wide color spectrum, No One Lives Forever 2 creates a believable world to play in.  Consistency is key, and Monolith pays attention to all of the small details that help immerse a player into Cate's shoes (boots in most cases).  Falling snow, gorgeous water and smoke effects, swaying grass, and a tornado so realistic you can feel the wind blow show Monolith at its finest hour. In particular, character animation is nothing short of stunning. Separate "parts" for models' eyes and teeth make the characters truly come alive and move with absolute fluidity. Combined with rumored expert voice acting (see Sound below), Monolith has done a superior job at creating real characters.  Unfortunately, the games uses the same enemy models over and over, which subtracts from the overall game.  In the real world, people come in all shapes and sizes.  It is always annoying in games when 5 of the same enemy model, with the same weapon, and the same size, and the same shape, and the same death animations, all appear on the screen at the same time.  With games getting more and more technologically advanced, I still do not understand why a developer can't have some sort of "randomizer" that subtly alters the size and shape of enemy and NPC models in the game.  Aside from minor flaws, graphic in No One Lives Forever 2 are top notch.  Best of all, even on my P3 800Mhz and GeForce2 64MB card, running at full detail at 1024x768 produced perfect graphics with no apparent slowdowns.  Big kudos to Monolith for creating a formidable graphics engine that actually runs perfectly on 2 year old systems. 



 Sound

Click for larger imageWhile the sound in No One Lives Forever 2 is quite good, many soundcard issues seem to have plagued gamers.  Missing or garbled speech is the number one complaint, and patches and dialog from Monolith seem to have helped some, but not all players. I personally experienced these problems, and was never able to increase the volume of player speech. Word has it that the female voice actor for Cate Archer has changed for No One Lives Forever 2, but I'd be hard pressed to confirm that, having not heard much of the game's dialog. Luckily, subtitle text is provided, so important game clues are not missed. Other than those voice sound issues, the gameplay sounds are expertly recorded and processed. Cate's arsenal of weapons sound big and beefy. The crossbow has a delicate but forceful "twang" when fired, and the shotgun blasts are the best I have heard in recent memory. Ambient sound like wind, nature, and other background noise is noticeable, but not as prominent as I would prefer.  In particular, the levels that take place in Siberia were actually too quiet, and could have benefited from blowing wind, cracking ice, animal noises, etc.


 Gameplay

Click for larger imageNot content to simply re-create the past, No One Lives Forever 2 actually manages to improve on the already excellent gameplay of the original. Finally perfected in a first person shooter, the newest Cate Archer spy classic contains a "stealth" mode of gameplay, where players can truly hide in shadows and behind corners to escape following enemies.  When finding a good hiding spot, a small "eye" icon appears onscreen and a progress bar details the amount of time necessary to hold still - then signaling the player is sufficiently hidden.  More than just a "gimmick", stealth missions in No One Lives Forever 2 are intricate, and well-planned. For that reason, these missions are enjoyable, rather than annoying in past shooters like Soldier of Fortune 2.  Aside from stealth missions, techniques like lock-picking, decoding clues, welding locks and fences, and planting explosives actually take time to accomplish.  Fully searching killed guards, storage lockers and boxes, and filing cabinets gives the player additional points as well as "experience" which speeds up these tasks in the future.  And during those activities, the player can be spotted by roaming guards making timing of the essence.  Undetectable tracking darts fired onto an enemy's clothing allow the player to keep tabs on enemy movement.  Unlike other games, "run-and-gun" is only occasionally the way out of a level.  In many cases, the player must even obtain information as a mission goal.  The interactivity the player has with both the level surroundings, the enemy, and NPCs makes No One Lives Forever 2 feel like a real universe, and makes gameplay truly fun.  Game saves are fast, and level loading times are of average to fast speeds. No complaints there. In addition, the expert level design is a lot less linear than any shooter in the past 3 years.  Overall, gameplay in No One Lives Forever 2 shows that this is definitely not an easy game, and players can plan on dying many times before the game is complete.  Like the game's graphics and gameplay, the enemy intelligence in No One Lives Forever 2 also "ups the ante" in the first person shooter genre. Enemies will roll, crouch, dodge fire, call for help, investigate noises, and retreat when necessary. While not groundbreaking, the artificial intelligence in No One Lives Forever 2 is a strong point of the game, although somewhat predictable after a few hours of solid gameplay.


 Final Thoughts

Click for larger imageAs a game, No One Lives Forever 2 accomplishes many things: First, it nicely shows off the new Lithtech graphics engine, and proves that Monolith is still a "player" in hi-tech gaming.  Second, it raises the bar for single player first person shooters by combining new gameplay elements and further developing a "real" lead character.  And finally, No One Lives Forever 2 is the first game in the past 12 months that is actually worth its price, giving players actual value and replay ability for their hard-earned money.  No One Lives Forever 2 is the type of game that players deserve, and that the developers can be truly proud of.  Most other game developers could use both No One Lives Forever and its sequel as benchmarks for quality in a first-person shooter.






Click for larger imagePros:
  • Cate Archer is back!
  • Flowing storyline with good ending
  • Stunning graphics and top notch character animation
  • Unique gameplay and new features
  • Less linear level design than most recent games

Cons:
  • Sound issues problematic
  • Game is somewhat short compared to the original
  • Enemy AI becomes predictable
  • Repetitive enemy and NPC models
Overall:

Graphics:
Storyline:
Gameplay:
Sound:
Value:
Total: 8.0


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